Generic character movement
Gensō Shōjoken: Battle Maiden :: Development :: General Development Discussion :: Gameplay Mechanics
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Generic character movement
Dodges/grazing:
Neutral air dodge will give invuln frames
Direction dodges will give shorter iframes, followed by graze frames and move a bit of distance
On ground, dodges can go side to side, with iframes (possibly vulnerable frames during animation too)
Note that this isn't a dash or running, like in Soku. Running also won't give graze.
Neutral air dodge will give invuln frames
Direction dodges will give shorter iframes, followed by graze frames and move a bit of distance
On ground, dodges can go side to side, with iframes (possibly vulnerable frames during animation too)
Note that this isn't a dash or running, like in Soku. Running also won't give graze.
Abyll- Posts : 3
Join date : 2015-02-21
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Gensō Shōjoken: Battle Maiden :: Development :: General Development Discussion :: Gameplay Mechanics
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